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Factorio Server Hosting
Run a headless save that keeps advancing between sessions, with mod portal downloads, autosave rotation, and nine locations to trim latency for your engineering group.
Enterprise hardware and every feature you need, at a fraction of the price. Not feeling it? We offer a no-questions-asked 7-day refund window.
50 GB of storage included
Need more than 50 GB of NVMe? Just ask.
10 Backup Slots
Keep up to ten backups at once.
5 Split Slots
Split your server into more than one.
Swap Games Anytime
Switch to any supported game, any time.
One Click Install
Modpacks, worlds, mods and plugins.
Full Version Support
Every version, mod, and modpack.
Crash Detection
We'll tell you when and why it crashed.
Human Support
No AI or bots here. Only humans.
PRICING
2 GB at $5.00 handles an early save for four friends, 6 GB is right for a 10-player Space Age run, and 16 GB keeps a thousand-hour megabase loaded without stutter.
Factorio simulation is single-thread bound, so UPS lives or dies on clock speed: every plan runs AMD Ryzen 9 7900, 7950X, 9900X, or 9950X cores with DDR5 ECC memory.
Instant Headless Start
Checkout provisions the headless binary automatically, so the first save can be loading a couple of minutes later.
Automated setup · No manual install
High-Clock Ryzen Cores
Ryzen 9 desktop silicon and DDR5 ECC memory give the tick loop the clock speed a growing factory demands.
Ryzen 9 7950X class · DDR5 ECC · NVMe SSD
Mod Portal Installs
Install mods from the panel or drop a whole pack into the mods folder over SFTP before your players sync.
Mod folder access · Version changer
Filtered Game Ports
DDoS protection sits in front of every Factorio port at no extra cost, including your default ten allocations.
Always on · No surcharge
Unlimited Engineers
Slot counts are never metered, so a public megabase community pays exactly what a four-person save pays.
No slot fees · Subuser access
Nine UPS-Stable Regions
Deploy in Miami, Dallas, New York City, San Jose, Ashburn, Salt Lake City, Toronto, Brussels, or Frankfurt.
9 locations · US, CA, EU
ABOUT FACTORIO HOSTING
Why Factorio Runs Headless
A dedicated Factorio server runs the simulation without rendering anything, so the map keeps advancing whether or not you are logged in. Uploading an existing save is a drag and drop into the panel file manager followed by a restart. Server settings live in the same place, which means autosave interval, autosave slot count, and whether the game pauses with no players connected are all editable from the browser.
Installing Mods And Space Age
Mods live in the mods folder, and the file manager plus SFTP access covers both single zip uploads and a full pack directory. Factorio checks the active mod set against every connecting client, so keep the server list identical to what your players run, then use the one-click version changer to land on the exact game build the pack targets. The Space Age expansion has to be owned and enabled on each client as well.
Keeping UPS High On Big Bases
UPS falls when the factory outgrows one core's throughput, not when memory runs out, which is why the lineup uses Ryzen 9 processors rather than low-clock parts. Dense bot logistics and very long belt chains are the usual offenders. Automatic daily backups hold ten rolling slots, so you can roll back to a pre-spaghetti save after an experiment tanks the tick rate, and the task scheduler can restart the server on a fixed nightly window.
Live Ping by Location
measured from your browser — 9 game server locations in total
Common questions about running a Factorio server with us.
Factorio stays modest until the map grows. The 2 GB plan at $5.00 per month is fine for an early save with a few players, 6 GB covers a mid-game Space Age run for a dozen engineers, and 16 GB is the safe pick for a megabase carrying a long mod list. Unlimited player slots come with every tier, so you are only paying for memory.
Yes. Put the save archive into the saves folder using the panel file manager or SFTP, point the server at it, and restart. The mod list has to match what the save was built with, so install the same mods first and use the one-click version changer to get onto the matching game build before the load.
Factorio compares the active mod set when a client connects, so yes. Install mods on the server through the panel, then have everyone sync from the in-game mod menu, which pulls the same versions from the mod portal. Keeping a written list of the pack and its version numbers saves a lot of troubleshooting on patch days.
That is your choice in the server settings file. Factorio can pause when the last player disconnects or keep simulating, and either option is a single edit in the panel file manager. Leaving it unpaused means trains keep moving and science keeps ticking overnight, which is the main reason groups move off a friend's home machine.
Pick whichever sits closest to most of the group. There are nine game-server locations: Miami, Dallas, New York City, San Jose, Ashburn, Salt Lake City, Toronto, Brussels, and Frankfurt. Factorio tolerates latency better than a shooter does, but a nearby region still keeps map transfers and construction ghosts feeling immediate.