Get 20% off your first order using the coupon code

Core Keeper Server Hosting

Give your mining crew a cavern that stays lit and stays dug, with save files, automatic backups and full world folder access from the FSH panel.

$2.50per GB / month

from $5.00/mo · unlimited slots

  • Ryzen 9 7900–9950X
  • DDR5 ECC
  • NVMe Gen4
Core Keeper artwork

HOSTING MADE SIMPLE

Enterprise hardware and every feature you need, at a fraction of the price. Not feeling it? We offer a no-questions-asked 7-day refund window.

50 GB of storage included

Need more than 50 GB of NVMe? Just ask.

10 Backup Slots

Keep up to ten backups at once.

5 Split Slots

Split your server into more than one.

Swap Games Anytime

Switch to any supported game, any time.

One Click Install

Modpacks, worlds, mods and plugins.

Full Version Support

Every version, mod, and modpack.

Crash Detection

We'll tell you when and why it crashed.

Human Support

No AI or bots here. Only humans.

PRICING

Most crews are fine on 2 GB at $5.00/mo, a full eight-player cavern with sprawling farms is happier on 3 GB at $7.50/mo, and 6 GB covers heavily expanded worlds.

RAMMonthly
2 GB$5.003 GB$7.506 GB$15.008 GBmost popular$20.0012 GB$30.0016 GB$40.0024 GB$60.0032 GB$80.00

Every plan: Unlimited Slots · Unmetered Allocations/Ports · Unmetered Databases · Enterprise Hardware · Unmetered NVMe Storage

Need help choosing? Talk to a human or check the docs.

EVERYTHING YOU NEED

Core Keeper is light on memory but constantly writing world chunks as players tunnel, so it benefits from unmetered NVMe storage and fast Ryzen 9 cores.

World File Ownership

Your cavern save sits in a folder you can browse, download or replace through the file manager and SFTP whenever you want a copy.

Upload saves · Download anytime

Eight-Player Digging Crews

Unlimited slots on every plan let the whole crew tunnel, farm and fight bosses together without paying for individual seats.

Unlimited slots · No per-slot fees

Cavern Online Instantly

Automated setup means the world generates and the game ID is ready to share within minutes of finishing checkout.

Instant deploy · Live console

NVMe Chunk Writes

Constant tunneling and conveyor logistics keep the save busy, so worlds run on NVMe SSD storage with DDR5 ECC memory behind them.

Unmetered NVMe · Ryzen 9 hardware

Guarded Without Extra Cost

DDoS protection comes switched on for every Core Keeper server, so sharing your world with a wider community stays low risk.

Included · All 9 locations

Close-To-Home Regions

Deploy in Salt Lake City, Miami, Toronto, Brussels or any of our nine locations to keep boss fights responsive for the whole crew.

9 locations · NA and EU

ABOUT CORE KEEPER HOSTING

A Cavern That Never Goes Dark

Core Keeper's peer hosting ties the world to whoever started it, which means nobody progresses unless that person is playing. A dedicated server removes the bottleneck: your tunnels, farms, conveyor networks and boss kills are stored on the server and available whenever any crew member logs in.

It also makes long projects realistic. Somebody can spend an evening running scarlet ore back to base while the rest of the crew sleeps, and the next session starts exactly where the last one stopped, with no host handoff, no rejoining lobbies and no lost progress on the map.

Uploading And Backing Up Save Files

If your group already has a cavern going, move it here rather than starting over. Stop the server, upload the world files into the save directory using the panel file manager or an SFTP client, then start it again and confirm the map loads with your existing explored area intact.

Backups run automatically every day with ten rolling slots, and you can download any save to your own machine at any time. That combination is handy before a big update or before letting someone loose with explosives near the Core.

Server Settings And Crew Size

Core Keeper servers are configured through their settings files and startup options, where you set the world name, seed, game ID visibility and password. Everything is editable in the panel, and the live console shows the generated game ID that players paste into the join dialog.

Resource needs stay modest. Two GB at $5.00 per month is enough for a typical group, 3 GB gives extra room for an eight-player cavern with large automated farms, and 6 GB covers worlds that have been dug out for hundreds of hours. RAM is a flat $2.50 per GB.

Live Ping by Location

measured from your browser — 9 game server locations in total

Compare all 9 game server locations for node hardware and the regions each one covers.

CORE KEEPER HOSTING FAQ

Common questions about running a Core Keeper server with us.

Core Keeper is one of the lighter games we host. The 2 GB plan at $5.00 per month handles a typical crew, and 3 GB at $7.50 per month gives extra headroom for an eight-player world with heavy automation. Very old, widely excavated caverns are comfortable on 6 GB.