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Unlimited slots · $2.50 per GB

Core Keeper Server Hosting

Give your mining crew a cavern that stays lit and stays dug, with save files, automatic backups and full world folder access from the FSH panel.

Core Keeper artwork

Size your Core Keeper server

Most crews are fine on 2 GB at $5.00/mo, a full eight-player cavern with sprawling farms is happier on 3 GB at $7.50/mo, and 6 GB covers heavily expanded worlds.

Memory
Billing
$20.00/ month

4 Cores with 8 GB RAM. Billed monthly.

Order 8 GBYou choose the game at checkout.

Every plan includes

  • Unlimited player slots
  • Automated setup in minutes
  • Unmetered ports and databases
  • 50 GB NVMe, more on request
  • 10 backup slots per server
  • 5 server splits per plan
  • Always-on DDoS protection
  • Unmetered traffic

Every node runs Ryzen 9 7900 to 9950X processors with DDR5 ECC memory.

Built for Core Keeper

Core Keeper is light on memory but constantly writing world chunks as players tunnel, so it benefits from unmetered NVMe storage and fast Ryzen 9 cores.

World File Ownership

Your cavern save sits in a folder you can browse, download or replace through the file manager and SFTP whenever you want a copy.

  • Upload saves
  • Download anytime

Eight-Player Digging Crews

Unlimited slots on every plan let the whole crew tunnel, farm and fight bosses together without paying for individual seats.

  • Unlimited slots
  • No per-slot fees

Cavern Online Instantly

Automated setup means the world generates and the game ID is ready to share within minutes of finishing checkout.

  • Instant deploy
  • Live console

NVMe Chunk Writes

Constant tunneling and conveyor logistics keep the save busy, so worlds run on NVMe SSD storage with DDR5 ECC memory behind them.

  • Unmetered NVMe
  • Ryzen 9 hardware

Guarded Without Extra Cost

DDoS protection comes switched on for every Core Keeper server, so sharing your world with a wider community stays low risk.

  • Included
  • All 5 locations

Close-To-Home Regions

Deploy in San Jose, Miami, Toronto, Brussels or any of our five locations to keep boss fights responsive for the whole crew.

  • 5 locations
  • NA and EU

Run Core Keeper from one panel

A live console, file manager, SFTP and task scheduler in your browser.

See the panel
FSH panel: swap games anytime

A Cavern That Never Goes Dark

Core Keeper's peer hosting ties the world to whoever started it, which means nobody progresses unless that person is playing. A dedicated server removes the bottleneck: your tunnels, farms, conveyor networks and boss kills are stored on the server and available whenever any crew member logs in.

It also makes long projects realistic. Somebody can spend an evening running scarlet ore back to base while the rest of the crew sleeps, and the next session starts exactly where the last one stopped, with no host handoff, no rejoining lobbies and no lost progress on the map.

Uploading And Backing Up Save Files

If your group already has a cavern going, move it here rather than starting over. Stop the server, upload the world files into the save directory using the panel file manager or an SFTP client, then start it again and confirm the map loads with your existing explored area intact.

Backups run automatically every day with ten rolling slots, and you can download any save to your own machine at any time. That combination is handy before a big update or before letting someone loose with explosives near the Core.

Server Settings And Crew Size

Core Keeper servers are configured through their settings files and startup options, where you set the world name, seed, game ID visibility and password. Everything is editable in the panel, and the live console shows the generated game ID that players paste into the join dialog.

Resource needs stay modest. Two GB at $5.00 per month is enough for a typical group, 3 GB gives extra room for an eight-player cavern with large automated farms, and 6 GB covers worlds that have been dug out for hundreds of hours. RAM is a flat $2.50 per GB.

5 locations near your players

Deploy in North America or Europe, and move your server later at no charge.

Compare locations

Core Keeper hosting FAQ

Still unsure? Ask our team.

Core Keeper is one of the lighter games we host. The 2 GB plan at $5.00 per month handles a typical crew, and 3 GB at $7.50 per month gives extra headroom for an eight-player world with heavy automation. Very old, widely excavated caverns are comfortable on 6 GB.

Your Core Keeper server, online in minutes

New here? Use code Hytale for 50% off your first month.

Order Core Keeper