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BeamMP Server Hosting

Cruise nights collapse when the host's upload does. A dedicated BeamMP server keeps your mod pack, ServerConfig.toml and everyone's ping steady instead.

BeamMP artwork

Size your BeamMP server

Eight to twelve drivers run comfortably on 3 GB at $7.50 or 6 GB at $15.00; heavy mod packs with twenty cars on the map are better on 8 GB.

Memory
Billing
$20.00/ month

4 Cores with 8 GB RAM. Billed monthly.

Order 8 GBYou choose the game at checkout.

Every plan includes

  • Unlimited player slots
  • Automated setup in minutes
  • Unmetered ports and databases
  • 50 GB NVMe, more on request
  • 10 backup slots per server
  • 5 server splits per plan
  • Always-on DDoS protection
  • Unmetered traffic

Every node runs Ryzen 9 7900 to 9950X processors with DDR5 ECC memory.

Built for BeamMP

BeamMP's vehicle sync depends on single-thread CPU speed while client mod packs sit on unmetered NVMe, so every tier brings Ryzen 9 cores and DDR5 ECC memory.

Auth Key And Drive

Paste your BeamMP key into ServerConfig.toml on a server that is already provisioned, restart, and the listing appears for your friends.

  • Instant setup
  • Live console

Physics Sync Hardware

Vehicle position updates for a full lobby are handled by Ryzen 9 cores with DDR5 ECC memory rather than a shared, oversold node.

  • Ryzen 9
  • DDR5 ECC
  • NVMe SSD

Automatic Mod Distribution

Zipped vehicles and maps placed in Resources/Client are sent to each driver as they connect, so nobody hunts for download links.

  • Resources/Client
  • Server Lua
  • File manager

Protected Meet Sessions

DDoS filtering is active on every BeamMP instance at no extra cost, which keeps a packed convoy from being kicked mid-run.

  • Included free
  • Always active

No Per-Driver Charges

Set MaxPlayers and MaxCars to suit your community, because slots are unlimited here and nobody bills you for a bigger lobby.

  • Unlimited slots
  • Your own MaxCars

Five Cruise Locations

Host in Miami, New York City, San Jose, Toronto or Brussels to keep collision sync tight.

  • 5 locations
  • Europe and NA

Run BeamMP from one panel

A live console, file manager, SFTP and task scheduler in your browser.

See the panel
FSH panel: swap games anytime

BeamMP Hosting Without The Home Router

BeamMP turns BeamNG.drive into a shared sandbox, but running it from a gaming PC means your upload speed and your bedtime decide when the server exists. A hosted instance runs continuously on enterprise hardware with DDoS protection included, and the panel handles the pieces people usually fight with: ports, restarts, file uploads and log access from a live console.

Setup completes automatically after checkout, with nothing to compile and no router to reconfigure. Add the authentication key from the BeamMP keymaster, pick a server name and description, restart from the console, and your entry shows up in the in-game list for anyone you hand the address to.

Syncing Vehicle And Map Mods

Mod distribution is the part BeamMP handles best. Upload zipped vehicle or map mods into the Resources/Client directory through the panel file manager or SFTP, and the server pushes them to each client as it connects, so your lobby never has mismatched configs. Server-side Lua plugins live in Resources/Server for things like event scripts and admin tooling.

Large packs are not a problem because storage is unmetered NVMe, and the daily backup rotation keeps ten slots of your exact mod set. That makes it safe to try a new pack and roll back if the lobby hates it.

Tuning ServerConfig.toml Settings

Everything else is in ServerConfig.toml: the server name and description, MaxPlayers, MaxCars, the map path such as the gridmap or Italy level, private mode and your auth key. Edit it in the file manager, restart from the console, and the changes are live. Network tools in the panel show your assigned ports, and ten unmetered allocations mean a second instance for testing is free.

5 locations near your players

Deploy in North America or Europe, and move your server later at no charge.

Compare locations

BeamMP hosting FAQ

Still unsure? Ask our team.

BeamMP is lighter on memory than most survival games because vehicle physics run on each client. Small cruise groups are fine on 2 GB at $5.00 or 3 GB at $7.50. Once you run large mod packs, busy maps and a dozen or more cars in play, 6 GB or 8 GB gives the process comfortable headroom.

Your BeamMP server, online in minutes

New here? Use code FLASH50 for 50% off your first month.

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