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Arma Reforger Server Hosting
Host Conflict, Combat Ops or your own Game Master scenario on Arma Reforger, with Workshop mod lists and JSON server config managed from the FSH panel.
Enterprise hardware and every feature you need, at a fraction of the price. Not feeling it? We offer a no-questions-asked 7-day refund window.
50 GB of storage included
Need more than 50 GB of NVMe? Just ask.
10 Backup Slots
Keep up to ten backups at once.
5 Split Slots
Split your server into more than one.
Swap Games Anytime
Switch to any supported game, any time.
One Click Install
Modpacks, worlds, mods and plugins.
Full Version Support
Every version, mod, and modpack.
Crash Detection
We'll tell you when and why it crashed.
Human Support
No AI or bots here. Only humans.
PRICING
12 GB at $30.00/mo covers a moderate Conflict server, 16 GB at $40.00/mo is the practical choice for 32 to 64 players, and 32 GB at $80.00/mo suits heavily modded events.
Reforger's Enfusion engine simulates large terrain, AI and vehicles at once, so it rewards high core clocks, 16 GB or more of DDR5 ECC memory and fast NVMe storage.
Workshop Mod Lists
Add mod IDs and versions to your server JSON config, restart, and watch the console download each Workshop addon before the scenario loads.
JSON mod list · Version pinning
Game Master Sessions
Load the Game Master scenario to build missions live, then swap back to Conflict or Combat Ops with a config change and a restart.
Scenario switching · Live console
Enfusion Engine Muscle
Large AI counts and vehicle physics need real compute, so servers use Ryzen 9 processors, DDR5 ECC memory and unmetered NVMe storage.
Ryzen 9 9950X · Up to 32 GB
PC And Console Players
Unlimited slots on every plan, with crossplay settings in your config deciding whether Xbox and PlayStation players join your PC roster.
Unlimited slots · Crossplay toggle
Event Night Protection
DDoS protection is included at no extra cost, which keeps a scheduled operation running when your server address is public.
No surcharge · All locations
Deployment Zones
Choose Frankfurt, Brussels, Ashburn, Dallas or any of nine locations so your unit trains on a server close to most of its members.
9 locations · EU and NA
ABOUT ARMA REFORGER HOSTING
Loading Workshop Mods And Scenarios
Arma Reforger servers are configured through a JSON file that holds the server name, scenario ID, game properties and mod list. Each Workshop mod is entered with its ID and, optionally, a pinned version, and the server downloads everything it needs on startup before the scenario loads.
Because that file is editable in the panel and over SFTP, changing your mod list or moving from Conflict to a custom terrain is a short edit plus a restart. The live console shows each download and any dependency the mod list is missing, which saves guesswork on event day.
Game Master And Mission Building
The Game Master scenario turns your server into a live mission editor where an administrator can place units, objectives and vehicles while players are connected. Communities use it for training nights, narrative operations and testing mods before committing them to a persistent Conflict rotation.
Switching between Game Master, Conflict and Combat Ops is a scenario ID change in the server config, so one rented server can cover both structured campaigns and freeform sessions. The panel task scheduler can restart between events so each session starts on a clean state.
Crossplay And Server Sizing
Reforger supports console and PC players in the same session, and your config decides whether crossplay is enabled. Keep in mind that consoles can only join servers running console-compatible mods, so unit servers that lean on PC-only addons should say so plainly in the server name.
For hardware, a moderate Conflict server runs on 12 GB at $30.00 per month with five cores, 16 GB at $40.00 is the practical choice for larger rosters, and heavily modded operations justify 24 GB or 32 GB. Every tier includes unmetered NVMe storage, unmetered ports and automatic daily backups.
Live Ping by Location
measured from your browser — 9 game server locations in total
Common questions about running a Arma Reforger server with us.
Reforger is one of the heavier titles we host. Budget 12 GB at $30.00 per month for a moderate Conflict server, 16 GB at $40.00 per month for 32 to 64 players, and 24 GB or 32 GB for heavily modded operations. Tiers from 12 GB upward include five Ryzen 9 cores.
Edit the server JSON config in the panel file manager, add each mod's Workshop ID and optional version to the mods array, then restart from the live console. The server downloads the addons to unmetered NVMe storage before loading the scenario, and the console reports any missing dependency it finds.
Yes, if crossplay is enabled in your server configuration and your mod list is console compatible. Xbox and PlayStation players browse the in-game server list the same way PC players do. Servers running PC-only addons will not appear for console players, so note the restriction in your server name.
Yes. Set the Game Master scenario ID in your server config and restart, and an administrator can then build missions live while players are connected. Switching back to Conflict or Combat Ops is another scenario ID change, so a single server can cover training nights and persistent campaigns alike.
Clients and servers must run matching builds, so apply the update with the panel's one-click version changer and restart from the live console. Check your mod list afterwards, since Workshop addons sometimes need their own updates before a scenario will load. Automatic daily backups keep your configs safe across ten slots.