Running an Arma 3 Milsim Unit
Arma 3 units live and die by their server. Missions run long, AI counts climb, and a stutter during a breach ruins an evening of planning. An FSH server gives you a persistent box you control: set your slot count, load your mission cycle into mpmissions, and keep the same address week after week so members can save it in their launcher favorites.
Because setup is automated and instant after checkout, you can be testing a mission the same hour you order. The task scheduler handles nightly restarts before an op, and automatic daily backups keep 10 rolling slots of your mission files and profile folder in case a config change goes wrong.


